GreedFall: The Dying World
| GreedFall: The Dying World | |
|---|---|
| Developer | Spiders |
| Publisher | Nacon |
| Artist | Cyril Tahmassebi |
| Writer | Jehanne Rousseau |
| Composer | Olivier Derivière |
| Platforms | |
| Release | 10 March 2026 |
| Genre | Action role-playing |
| Mode | Single-player |
GreedFall: The Dying World is a 2026 action role-playing video game developed by Spiders and published by Nacon. A prequel to GreedFall (2019), the game was released via early access in September 2024, with the full release following in March 2026 for PlayStation 5, Windows and Xbox Series X/S.[1][2]
Gameplay
[edit]GreedFall: The Dying World is an action role-playing video game played from a third-person perspective. The player assumes control of a member of an indigenous tribe on the island of Teer Fradee, who is abducted by forces of the mainland who seek to colonize the island.[3] The game is set in the continent of Gacane, an open world which can be freely explored.[4] The game features a character creator, allowing players to customize the appearance of their player avatar.[5] Players can use a variety of ways to approach their objectives: they can engage with direct combat with their enemies, sneak past them using stealth tactics, or negotiate with other non-playable characters using the player character's skills in diplomacy.[6] The game's combat gives the player three modes: Tactical – where the player controls their entire team, Hybrid – which automates a few of the player's team's moves, and Focused – that has the player fully concentrating on the protagonist.[7] Different characters have distinct skills. Some are more skilled in melee combat, while some are more observant, allowing them to discern traps from a distance.[8]
Development
[edit]GreedFall: The Dying World was developed by Spiders by a team of less than 100 people.[9] As the original game was a commercial success for the studio, Spiders listened to player's feedback and incorporated changes such as deepening the lore of the game, and introducing an explorable setting that was only hinted at in the first game.[6] The Dying World flips the narrative of the first game and its story sees an islander venturing into the mainland. Jehanne Rousseau, lead writer of the game, described the setting as a fantasy world that was also "based on history". She added that The Dying World tells "a story about political schemes and murders", and that the world was "more dirty than heroic".[9] According to art director Cyril Tahmassebi, the team also wanted to improve the "Rembrandt-inspired art design and golden century feel" of the first game, and the expanded setting allowed the team to create more factions and locations.[10]
The team also completely revamped the combat system in an effort to make party members more involved. As opposed to the first game in which companions are controlled by artificial intelligence, players can directly issue commands to companions in The Dying World so that players can feel like they were controlling a team of characters.[11] The game was heavily inspired by BioWare's Dragon Age: Origins and Star Wars: Knights of the Old Republic, and the team spent an extensive amount of time developing the game's companion characters.[12]
Publisher Nacon and Spiders announced the game in May 2022.[13] The early access version of the game, which includes the first chapter of the game, was released for Windows on 24 September 2024.[1][14] The full version of the game, as well as versions for PlayStation 5 and Xbox Series X/S, was released on 10 March 2026.[2] This would be Spiders' last game to be released. In April 2026, it was reported that Nacon had attempted to sell the studio but had failed to find a buyer. As a result, the studio was shut down after 18 years of operation.[15]
Reception
[edit]| Aggregator | Score |
|---|---|
| Metacritic | (PC) 63/100[16] (PS5) 65/100[17] (XSXS) 68/100[18] |
| OpenCritic | 19% recommend[19] |
Initial responses to the game's early access launch were mixed.[20]
GreedFall: The Dying World received "mixed or average" reviews, according to review aggregator website Metacritic.[16][17][18] Fellow review aggregator OpenCritic assessed that the game received fair approval, being recommended by 19% of critics.[19]
References
[edit]- 1 2 Saw, William (November 17, 2025). "GreedFall 2: The Dying World Adds New Region, Companion, and Combat Overhaul in Major Update". MonsterVine. Retrieved November 18, 2025.
- 1 2 "GreedFall: The Dying World is out now!". Steam. 10 March 2026.
- ↑ Romano, Sal (11 July 2024). "GreedFall II: The Dying World launches in Early Access for PC on September 24". Gematsu. Retrieved 24 September 2024.
- ↑ Purchese, Robert (24 September 2024). "GreedFall 2 mystifies me: it's currently a step backwards for the series". Eurogamer. Retrieved 24 September 2024.
- ↑ Brown, Fraser (25 September 2024). "GreedFall 2 is more than just a eurojank Dragon Age: Origins, and it's ticking a lot of my RPG boxes". PC Gamer. Retrieved 28 September 2024.
- 1 2 Bains, Callum (14 June 2024). "GreedFall 2 is setting its sights high, hitting all the CRPG tropes at once". PC Gamer. Retrieved 14 September 2024.
- ↑ Bolding, Jon (2025-12-04). "Greedfall 2: The Dying World Is an Old-School RPG That Harkens Back to KOTOR and Dragon Age 1". IGN. Retrieved 2025-12-05.
- ↑ Northup, Travis (16 May 2024). "Greedfall 2: The Dying World – The First Hands-On Preview". IGN. Retrieved 14 September 2024.
- 1 2 Regan, Tom (13 June 2024). "Greedfall 2: The Dying World feels like Assassin's Creed 3 meets a BioWare RPG and I'm already excited to see where it's going". GamesRadar+. Retrieved 14 September 2024.
- ↑ Bonthyus, Darryns (29 February 2024). "Greedfall 2: The Dying World Launches On Steam Early Access In Summer 2024". GameSpot. Retrieved 28 September 2024.
- ↑ Chowdhury, Amaar (14 June 2024). "Greedfall 2's new combat system is how you approach a sequel with confidence". VideoGamer.com. Retrieved 24 September 2024.
- ↑ Purslow, Matt (25 May 2024). "How Spiders Is Making Its BioWare Dreams Come True With GreedFall 2". IGN. Retrieved 24 September 2024.
- ↑ Smith, Graham (18 May 2022). "Spiders announce colonial fantasy RPG sequel Greedfall 2". Rock, Paper, Shotgun. Retrieved 15 September 2024.
- ↑ Wood, Dashiell (11 July 2024). "Greedfall 2: The Dying World will launch in early access this September, with a new gameplay trailer coming soon". TechRadar. Retrieved 28 September 2024.
- ↑ Gach, Ethan (2026-04-28). "Report: Studio Behind Unique RPGs Shutting Down After 18 Years". Kotaku. Retrieved 2026-04-28.
- 1 2 "GreedFall 2: The Dying World for PC Reviews". Metacritic. Retrieved 10 March 2026.
- 1 2 "GreedFall 2: The Dying World for PlayStation 5 Reviews". Metacritic. Retrieved 10 March 2026.
- 1 2 "GreedFall 2: The Dying World for Xbox Series X/S Reviews". Metacritic. Retrieved 10 March 2026.
- 1 2 "Greedfall 2: The Dying World". OpenCritic. Retrieved 6 August 2026.
- ↑ McCarter, Reid (7 May 2025). "Struggling RPG Greedfall 2 is much better now, and cheaper than ever". PCGamesN. Retrieved 28 June 2025.
- 2026 video games
- Early access video games
- Action role-playing video games
- Fantasy video games
- Nacon games
- PlayStation 5 games
- Single-player video games
- Video games developed in France
- Video games with gender-selectable protagonists
- Video games scored by Olivier Deriviere
- Video games set on fictional islands
- Video games about colonialism
- Windows games
- Xbox Series X and Series S games
- Spiders (company) games
- Open-world video games
- Prequel video games