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Draft:Mope.io

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  • Comment: The only thing approaching evaluation or review of the game is Pocket Games calling it "cute" in two sentences. The sourcing just isn't there at the moment for WP:GNG. VRXCES (talk) 05:47, 12 July 2026 (UTC)
  • Comment: play.google.com, 3AM Experiences and YouTube are not reliable independent sources. Theroadislong (talk) 16:41, 4 July 2026 (UTC)
  • Comment: Is there anything resembling review or in-depth coverage from a reliable source? You might like to look for sources using WP:VG/S or WP:VG/SE, as these will be the most useful to demonstrate it is notable against WP:GNG. VRXCES (talk) 08:54, 30 June 2026 (UTC)
  • Comment: A few things:
    * Citing that you verified the game mechanics by playing the game is not verifiable. You need independent reliable sources to provide that information. The game can only be used for evidence of its own plot as per WP:VG/MOS.
    * You can use the....< ref name > template to cite the same citation multiple times.
    * Currently, most secondary sourcing is concerned with the game's business acquisition. The absence of reception, evaluation or commentary on the game suggests it does not meet WP:GNG. VRXCES (talk) 20:52, 29 June 2026 (UTC)
  • Comment: Mope.io is a fun game, I used to play it back when I was in school.
    As of now, the sources you provide either don't provide significant coverage (i.e. more than just a listing in an app store), or don't provide any lasting coverage (acquisitions are quite common).
    Also, any source that is user-generated (i.e. TV Tropes or Wikipedia) shouldn't be used a source on Wikipedia. EatingCarBatteries (contribs | talk) 05:55, 29 June 2026 (UTC)


Mope.io
PublishersMope.io Limited (2016–2020)
Addicting Games (2020–2021)
3AM Experiences (2024–present)
VexxusArts (2024–present)
DesignerStan Tatarnykov
PlatformsBrowser
iOS
Android
ReleaseWeb browser: October 2, 2016
Android: November 16, 2016
iOS: November 4, 2016
GenreSurvival game
ModeMultiplayer

Mope.io is a multiplayer browser game created by Canadian programmer Stan Tatarnykov. The game was released on October 2, 2016 for web browsers, with mobile versions released later in November 2016.

The game became a viral success, eventually reaching over 65 million lifetime players on the web and 7 million downloads across iOS and Android.[1]

Gameplay

[edit]

Mope.io is a two-dimensional multiplayer survival game where players compete to reach the top of the server leaderboard.[2]

Players control a mouse that must forage for food, avoid hostile animals, and climb the food chain to transform into various animals.[3][4]

The game uses a level system based on tiers. Players gain experience points by foraging for food and eating animals from lower tiers to evolve into stronger species, eventually becoming an apex predator animal.[2][3].

History and Development

[edit]

Mope.io was originally operated through a company called Mope.io Limited, according to Tatarnykov, who said he ran the game for about four years.[5]

In September 2020, Mope.io was acquired by Addicting Games for a seven-figure sum.[1]

In September 2021, Enthusiast Gaming acquired Addicting Games for $35 million[6] Mope.io was among the games included in the acquisition.[6]

In August 2024, 3AM Experiences acquired Mope.io from Addicting Games for over $1 million.[7] Following the acquisition, the company initially maintained the game's existing codebase before releasing a complete rewrite in June 2026 built on Phoenix.Engine, a TypeScript and Node.js multiplayer engine developed by 3AM Experiences engineer DarePhoenix.[7] The acquisition formed part of 3AM Experiences' broader effort to maintain and expand its portfolio of established .io games, alongside its continued development of Roblox and other games.[8]

  1. 1 2 James Batchelor (2020-09-11). "Addicting Games acquires Mope.io". GamesIndustry.biz. Retrieved 2026-06-29.
  2. 1 2 Takahashi, Dean (2020-09-10). "Addicting Games acquires online survival game Mope.io with 72 million users". GamesBeat. Retrieved 2026-07-10.
  3. 1 2 Hadley, Jupiter (2024-09-17). "Mope.io". www.pocketgamer.com. Retrieved 2026-07-10.
  4. ↑ "The .io Games That Started It All: From Agar.io to The Latest Games at Poki". GameWatcher. 2026-07-21. Retrieved 2026-09-13.
  5. ↑ "Building, Selling, and Starting Over: How Stan Tatarnykov Turned a Childhood Passion into a Global Game". uatech.today. 2025-05-01. Retrieved 2026-09-13.
  6. 1 2 Takahashi, Dean (2021-09-07). "Enthusiast Gaming acquires Addicting Games for $35M". GamesBeat. Retrieved 2026-09-04.
  7. 1 2 Feld, Jolie (2026-09-14). "3AM Experiences surpasses 1 billion Roblox plays as it revives classic .io games Mope.io and Diep.io". GamesBeat. Retrieved 2026-09-20.
  8. ↑ Muhammad, Isa (2026-09-16). "3AM Experiences' Roblox games surpass 1bn plays". www.pocketgamer.biz. Retrieved 2026-09-20.