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Latest comment: 22 hours ago by Sariel Xilo in topic Genshin Impact plot length

How should we be handling hobbiest newsletters?

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Starting in the early 90s, collectors and hobbiest started putting together "classic gaming" newsletters on early video games such as Digital Press, 2600 Connection, Classic Systems & Gaming Monthly, Classic Gamer and more. These contain reviews, collectors information, retrospectives, and interviews. I understand the interviews can be broadly covered by WP:ABOUTSELF but otherwise I've been unsure about what to do with these. At WP:VG/RS we often say print sources are almost always fine, but I've been underwhelmed with the editorial practices in these. While it would be really useful to be able to pull from some of these for reviews, especially considering the awkward gap of time between 1984 and 1988 where US video game magazines practically didn't exist, the encyclopedic information found in these is often of the same quality as a fan blog or forum i.e. correct more often than not but more willing to reprint baseless rumors than I am comfortable with. Is it okay to use these as reliable sources with an understanding of their limitations or are these exceptions to the general "print sources are okay" guideline? Whipmywillows (talk) 20:44, 27 October 2026 (UTC)Reply

When we say print is usually fine, it's usually implied to mean print material of a publisher with a identified editorial chain, such as a magazine or book. I agree hobbyist and enthusiast newsletters or periodicals tend to be local, subscription-based, and operated by a small team of enthusiasts. I think it would be fair to say these are presumptively not reliable, although could become reliable through evidence of reach, "reputation of fact checking and accuracy", use by others, clear information about their editorial chain and so on. I do not think the appearance of 2600 Connection in an article about a 2600 game warrants immediate removal, but it shouldn't be relied on for notability. VRXCES (talk) 23:53, 27 October 2026 (UTC)Reply
To throw an example of one fanzine that could be considered "reliable" is PC Engine Fanatics (a.k.a. Console Ma'zine, a.k.a. Electric Brain, a.k.a. Games Amusement Pleasure), which feature an editor by the name of Onn Lee, who had a relative living in Japan or Hong Kong who translated video game news from publications such as Famitsu. He lended his help to magazines like Super Play and EGM IIRC. Magazines of that nature can be an godsend for those looking for info about the early days in the homebrew scene for each platform. Roberth Martinez (talk) 02:16, 28 October 2026 (UTC)Reply
(P.S. - I noticed that Scott Stilphen used to work for Classic Systems & Games Monthly magazine. Stilphen runs the Atari Compendium website nowdays BTW). Roberth Martinez (talk) 02:18, 28 October 2026 (UTC)Reply

Awards question

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So I'm not sure what are stance/policy is on awards, but I've noticed there are a lot of them in the 1990's and 2000's.

Of the ones I've found (that have not been incorporated fully)

  • Canadian Toy Testing Council awards (from 2000 to 2004 ish). They have mini reviewed and given awards to many toys and video games. (example )
  • NewMedia Invision awards, examples 1996 , . 1995
  • CODiE Awards (this one is known), example

Does anyone see any more? If there are no objections, I'm going to try to incorporate them fully. Timur9008 (talk) 10:24, 30 October 2026 (UTC)Reply

I think that would be great! --PresN 12:52, 30 October 2026 (UTC)Reply
I'm actually not sure about the Toy Testing Council thing (how it works exactly).
I believe its an award if its a three star rating? (the max star rating, maybe somebody can explain it better to me) . Mentioned its an award for Tonka Raceway , score mentioned here (three stars) (page 5) Timur9008 (talk) 13:36, 30 October 2026 (UTC)Reply

Template:Home video game consoles

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Can someone explain to me why listing the Steam Machine, a literal Linux desktop PC here?--~2026-57776-92 (talk) 11:54, 30 October 2026 (UTC)Reply

Wikipedia goes by what sources say, not what the "truth" is. Many sources do call Steam Machine a video game console. Also, looking at it from the opposite side, how are consoles also not computers? The difference is how they are meant to be used. Steam Machine is not supposed to be used as a standard desktop PC, though you could make it function like that. ᴢxᴄᴠʙɴᴍ (ᴛ) 14:54, 30 October 2026 (UTC)Reply
I agree with ZXC. In addition, we're forgetting about mobile gaming. Cell phones these days are used in their capacity as phones to make calls and send texts, but they can also run games. How are they not consoles or computers? Gommeh (talk 🎮 sign) 15:16, 30 October 2026 (UTC)Reply
There's non-stop arguments and back and forth on how to handle classifications on these sorts of things in the video game world. While certain ones (like the generational ones) are maintained by experienced editors, others, like this one, may not be, which may lead to inconsistent content. Sergecross73 msg me 16:16, 30 October 2026 (UTC)Reply

Help with sourcing for important article

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As some of you may know, the vital-listed and majorly influential visual novel writer Jun Maeda recently announced that he has cancer and is not pursuing treatment. I would appreciate it if everyone else here could work together and improve the quality of the article (particularly the sourcing) to prepare for the influx of pageviews and the ITN nomination when he passes. I'd do it myself, but I'm not competent enough in Japanese yet and am low on time at the moment. Thanks, QuicoleJR (talk|edits) 17:34, 30 October 2026 (UTC)Reply

So sorry to hear of his cancer. I'll go inform several other related WikiProjects now in case they may want to contribute to this. Gommeh (talk 🎮 sign) 17:41, 30 October 2026 (UTC)Reply

Densha de Go! 2 Kōsoku-hen

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I have expanded the article but several important things are missing:

  • sources for exact release dates for the arcade versions (default and 3000-bandai)
  • sources for Windows release dates
  • a source for GBC release date

My Japanese is poor and archive.org seems to not be working well with me so I was unable to find sources to back up those dates. Thanks for helping, Vacant0 (talk • contribs) 14:32, 2 November 2026 (UTC)Reply

Famitsu search is helpful when looking for dates. I'm seeing December 8, 2000 for GBC. March 1998 in the Arcades, which Masumi Akagi seems to agree with (top of the right column, page 45). If you don't trust that you can browse scans of Game Machine, which is the trade mag Akagi was most likely getting his dates from. I don't see anything on Famitsu about a Windows version, so no help on that one. Whipmywillows (talk) 03:33, 3 November 2026 (UTC)Reply
thank you! Vacant0 (talk • contribs) 16:44, 3 November 2026 (UTC)Reply

New Articles (October 26 to November 1)

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 A listing of all articles newly added to the Video Games Wikiproject (regardless of creation date). Generated by v3.24 of the RecentVGArticles script and posted by PresN. Bug reports and feature requests are appreciated. --PresN 18:48, 2 November 2026 (UTC)Reply

October 26

October 27

October 28

October 29

October 30

October 31

November 1


Yep, that's an article on a soundtrack album that hasn't been released, for a game that also hasn't been released. Correction: it's the second such article. --PresN 18:48, 2 November 2026 (UTC)Reply

Stranger Than Heaven RFC

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There is a debate about whether to make several changes to the Stranger than Heaven page, largely additions/modifications over the game's use of Tupac's likeness posthumously. As of right now only the three editors involved in the corresponding DRN case have weighed in on this RFC: I would love to have any further feedback. TrainTrash (talk) 21:33, 4 November 2026 (UTC)Reply

 You are invited to join the discussion at Wikipedia talk:Manual of Style/Writing about fiction § Plot sections on character articles, which is within the scope of this WikiProject. 🎮Gommeh (📖/💬) 15:07, 6 November 2026 (UTC)Reply

Telltale community blog + Bluesky

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Hi all, two things:

Is the Telltale Blog a reliable enough source to use for a development/release section? I'm working on Sam & Max Beyond Time and Space's Development and release section, aiming for good article status on it and am currently at a dead end for trying to find reliable sources to support some information there. I'm considering using the Telltale Blog as that basically has all the golden valuable information about development information for that game, in fact the GA Sam & Max Save the World and FA Tales of Monkey Island use the blog a lot, but my main concern is that these are primary, self published sources. Would it be appropriate to use them there as per WP:ABOUTSELF or not?

On a similar note, Skunkape Games (the developers behind the Sam & Max remasters) recently posted daily threads about some inside scoop regarding the development of the series as part of the first game's 20 year anniversary, would it also only be appropriate as a source of information for the game too?


If neither is true, I'd like some help on gathering other sources for BTAS's development sources. Thanks in advance Soccer Tees - 🗯️·📝 00:07, 7 November 2026 (UTC)Reply

WP:ABOUTSELF should cover this, so long as you're not making exceptional claims especially about WP:BLP matters. Whipmywillows (talk) 02:22, 7 November 2026 (UTC)Reply
Just make sure to try and find a way to archive the messages; a lot of social media platforms actively fight Internet Archive now.--Kung Fu Man (talk) 03:21, 7 November 2026 (UTC)Reply

List of ZX Spectrum games

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On the list, the whole list contained the developers but it was completely removed on this edit, was that even the right thing to do? Govvy (talk) 12:27, 7 November 2026 (UTC)Reply

The specific names of the persons on development are usually not included if we have the studio name. I know the ZX is different in that a lot was home brewed, but we still have their "studio names" for them, so we should only include that. Masem (t) 13:57, 7 November 2026 (UTC)Reply
Seconded. Sergecross73 msg me 14:43, 7 November 2026 (UTC)Reply
Thirded. Even when we include the individuals on lists like this, it's usually only the 1 or 2 head developers, and then we say something like "and others". But if we have a name for the team, we exclusively use that. 13akoors (talk) 21:06, 7 November 2026 (UTC)Reply
I'd add that if the game was releasd in the name of the developer only (and lacked a studio name) that would be fine but that would be in the "Developer" column. Masem (t) 22:09, 7 November 2026 (UTC)Reply

Requested move at Talk:Kick (service)#Requested move 8 November 2026

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There is a requested move discussion at Talk:Kick (service)#Requested move 8 November 2026 that may be of interest to members of this WikiProject. ~2026-59094-18 (talk) 00:40, 8 November 2026 (UTC)Reply

Genshin Impact plot length

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Hello all, recently I've been thinking about expanding the plot section in Genshin Impact to cover more details, but I'm afraid that doing so would massively exceed the general limit of 700 words set by MOS:VGPLOT. However, that guideline also mentions that [f]or episodic video games, plot summaries of no more than 300 words per episode should be presented either in the plot section as prose or in a table using {{Episode table}} and {{Episode list}}. The main plot of the game is divided into several chapters, so I am wondering how best to arrange it and how long it should be. The current plot section had to leave out tons of important characters and other plot elements due to MOS limits, and I'm honestly not quite sure how best to cover those without breaking MOS, since the game's plot is very long and convoluted. I would appreciate any thoughts or opinions you have about this. For comparison, Special:Permalink/1383903181 has a much longer but much more complete summary of the game's plot, but that would clearly be over 700 words, and I am trying to find a way to slim it down (especially since the plot is probably nowhere close to being resolved) without running afoul of guidelines. 🎮Gommeh (📖/💬) 16:38, 9 November 2026 (UTC)Reply

Have you thought of splitting it off into a story article? Something like Story of Genshin Impact or List of Genshin Impact chapters. This way, more story can be discussed without bogging down the main article. I'm not familiar with the sourcing situation, but this of course depends on there being enough analysis and reviews in sources to avoid fancruft. Kodning 🌸 (talk) 23:32, 9 November 2026 (UTC)Reply
Pretty sure there's a guideline against articles that are mostly or entirely plot summaries, but I forget what the link is. Anime articles that I've seen have episode summaries that of decent length, so I'm thinking I may try something among those lines.  Gommeh sign 🎮 talk 23:38, 9 November 2026 (UTC)Reply
Yeah, that's what I was trying to avoid suggesting with the caveat of secondary sourcing. Ideally, it would also discuss inspiration, development info, reviews, analysis, etc. Ex: . A list of chapter summaries could work too, though. Kodning 🌸 (talk) 00:06, 10 November 2026 (UTC)Reply
WP:MOSTV#Multiple pages states: For very lengthy series, generally 80+ episodes, it may be necessary to break the episode list into individual season or story arc lists. These lists are often the first stepping stone for season articles, but generally lack the amount of real world information (e.g. production, themes, etc.) that a season article has. They may contain some awards or a reception section, but they are generally a list of information pertaining to that respective season. Does this game have more than 80 chapters you'd need to summarize? If so, I think you can borrow the guidance/structure of a TV show's episode list article and create List of Genshin Impact chapters. Otherwise, I'd start with an episode table in the original article and see what that does to the overall length. Sariel Xilo (talk) 00:21, 10 November 2026 (UTC)Reply
+1 Kodning 🌸 (talk) 00:30, 10 November 2026 (UTC)Reply
Definitely not more than 80 chapters at present, but the developers did release portions of the main story as shown at https://genshin-impact.fandom.com/wiki/Archon_Quest. Each "act" as shown on that page contains a decent amount of plot development and at least one to two hours' worth of gameplay. Would that be worth splitting up?  Gommeh sign 🎮 talk 01:05, 10 November 2026 (UTC)Reply
I think each act could be treated as an episode. I know MOS:VGPLOT says no more than 300 words per episode, but I'd try to get it to 200 per just to be concise (that's from MOS:TVPLOTLENGTH & I'm not sure why the video game MOS is 100 words higher). Sariel Xilo (talk) 01:22, 10 November 2026 (UTC)Reply

New Articles (November 2 to November 8)

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 A listing of all articles newly added to the Video Games Wikiproject (regardless of creation date). Generated by v3.24 of the RecentVGArticles script and posted by PresN. Bug reports and feature requests are appreciated. --PresN 19:47, 9 November 2026 (UTC)Reply

November 2

November 3

November 4

November 5

  • None

November 6

November 7

November 8

PresN 19:47, 9 November 2026 (UTC)Reply